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Mario Drobics

Game-based IT solutions for active & healthy aging

Game-based approaches can be used to support traditional intervention schemes which enable older adults in staying active & healthy for a longer time. These techniques are especially useful as they improve the motivation of the users and thus help to improve the effectiveness of the intervention. TV-based games are often oriented along traditional video games. External sensors like video cameras can be incorporated to provide direct feedback on the activities of the user. This information can also be utilized to reassess the status of the user and monitor his/her training progress. Mobile devices and the large range of available body worn sensors offer the opportunity to design games around daily and outdoor activities. By adding a social level to the games, competition and group efforts can be initiated, giving further motivation to reach a certain goal. In this overview, we will present different approaches of game-based IT solutions to support active & healthy aging, including concrete examples from resent applications.

Kurzer Lebenslauf

Mario Drobics is Thematic Coordinator for Active and Assisted Living at AIT Austrian Institute of Technology GmbH. He received his PhD in applied mathematics in 2005 at the Johannes Kepler University Linz in Austria. Since 2007 he is working at AIT at the Safety & Security Department, where he initiated his research group for AAL in 2011. His research focuses on applying ICT for the benefit of older adults in the areas of lifestyle monitoring and health prevention. Currently, he is technical coordinator of the FP7 project iStoppFalls and board member of AAL-Austria and head of a working-group at OVE-GIT.


AIT Austrian Institute of Technology GmbH
Donau-City Strasse 1
1220 Wien