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Dr Olga Radchuk

A Serious Game for Public Engagement in Synthetic Biology

Science gamification is an alternative way of science communication
aimed to enhance public engagement in the dialog between scientists and broad audiences. This approach conveys information through an informal environment where individuals are more likely to engage in new knowledge areas. One of such new areas is synthetic biology, which aims to apply engineering principles to biology and create new biological parts or systems, or re-design existing biological systems for useful purposes. Biofaction developed the educational game SYNMOD, aimed to communicate basic scientific principles of synthetic biology, in an entertaining and engaging way. The game is based on the SYNMOD project, which aims to design and produce novel antibiotic molecules. The aim of the game is to help memorize the names and 1-letter codes of 20 standard amino acids, provide additional information about amino acids, explain the modularity of lantibiotic synthesis, and stimulate further interest to synthetic biology among players.

Kurzer Lebenslauf

Dr. Olga Radchuk studied Biology at Taras Shevchenko National University of Kyiv, Ukraine, and Communication, Management and Health at Università della Svizzera italiana, Switzerland. Her interest lies in the field of scientific communication. She was an intern at Biofaction in summer 2012, before joining the company as a staff member in July 2013.

The area of expertise of Dr Radchuk is gamification of science communication. Her work includes evaluation of usability and playability of the SYNMOD game, as well as the effectiveness of knowledge acquisition.


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