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Gerhild Bauer

A Case Study of a Learning Game about the Internet

This paper describes the design of the learning game Internet Hero, in which the player is transported into a fictional world representing the Internet. The game shall convey learning contents about the technical and social basics of using the Internet. We connect game design to learning principles and evaluate the game through gameplay metrics and interviews with children. We show that we were able to build an engaging game while at the same time building on a strong theoretical foundation on digital game-based learning.

Kurzer Lebenslauf

Study of Pedagogy at the University of Vienna with focus on media pedagogy.
Currently working for the Children s Office at the A1 Internet für Alle Campus in Vienna.


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